Friday, February 10, 2012

Thoughts on Wizznic3D and kickstarter.

I was inspired today, by this project, and wondering if it could be done for a smaller-scale project.
Being able to work full-time on Wizznic3D would yield a commercial quality game in about one year. Documenting the process, maybe combined with webcasts, like justin.tv would provide me with input and the patron with insight and involvement with the project and an unique chance to really have their say in the process.

Not sure if it could be done, just a thought, maybe a dream.
Still need to finish mouse support in Wizznic, it's almost there, I wonder if there are any graphics for the next pack, that would be awesome :)

Sunday, January 29, 2012

Bad luck

Disk crashed, must spend time fixing computer instead of coding game :(

Wednesday, January 25, 2012

Wizznic! for Nokia N900/Maemo5

Some awesome person, Aapo Rantalainen have worked on Wizznic! And ported
it to the Maemo5 platform, and in particular, the N900 phone. This looks really
promising, and there's even touchscreen support there, which will be really sweet
when I complete my work on making the whole UI pointer-aware :D

The code from Aapo will be merged into the Wizznic! master branch as soon as I
complete the UI work. :)

Here's the announcement.

The code is here, I think it was done on windows since the patches are a bit off,
which means a some manual labour for me, but never the less, this is an amazing piece of work which is greatly appreciated :)

And last and most awesome, a video of the thing running! :)

Monday, January 23, 2012

More Wizznic :P

Been hacking a bit more on Wizznic, finding the "angle of least change" in order
to turn the text/arrow keys based menus into something that also works with a mouse-pointer..
I made a nasty hack that I quite like, and that I suggest you think about twice before doing..
Every time I call my "txtWrite" function, that function will now update an internal variable containing the "box" size of the text..
So, right after a call to txtWrite, if I do getTxtBox, I get a pointer to this rectangle.
Thus:
txtWrite("Some text", some, position);
if ( isBoxClicked( getTxtBox() ) ) { //Box was clicked }

Hehe..
In other news, I was briefly hospitalized this thursday, and thus, wasted a weekend of coding, so wizznic release date is pushed a week, meaning there's also a slim chance my gfx guy have the time he needs to finish another theme :)

Saturday, January 14, 2012

Wizznic, Content and the big 1.0.


  1. was to go through the 4 subdirs, having the first "map" logically to "1,2,3,4" and the second to "5,6,7,8" and so on, this way, we would only have to worry about sorting a chunk of 4 levels at a time, which is a lot easier than to inspect 20 levels as a whole.